
The main fault I have with it is how much time you spend doing nothing. It is a melee-focused affair in where you should be using a weapon unless you simply have no choice.

Its simplicity is fine, yet the massive over-usage of fighting causes its flaws to be amplified. Even then, they wildly overuse combat, which is far from Bonetown’s best feature. I honestly got bored merely playing the twelve main missions. As entertaining as the dialogue to set up these events can be, they get stale fast due to the unchanging gameplay. Most of them either come down to fighting or having sex, usually both.

The tasks asked of us can include things such as choosing out women of specific races or looks, playing a game of capture the flag where it’s homosexuals vs jocks, and a wide variety of other outlandish things. We can shoot for the fat price at the top of those tiers, but we must first know the objective. They always offer three tiers depending on how well you do.

This is where the side missions come into play. It is unnecessary in terms of refilling health, though having more animations keeps things feeling fresh instead of seeing just a few throughout. We can go beating down crackheads to top up our supply, or explore the wilderness searching for Shrooms or Peyote, but learning new sex positions is a costly endeavor. Going through the main missions are good and all, yet they don’t award us with any cash.
